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Inside Mac Games Volume 5 #3
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IMG 46 Vol 5-3.iso
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More Goodies
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Dark Forces
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Levels ƒ
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Assassinate Vader
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DARK.GOB
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CUTMUSE.TXT
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Text File
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1997-01-31
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3KB
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251 lines
//
// YO YO YO --- HEAR YE, HEAR YE -- ATTENTION
// **** FOR ALL CHUNK NAMES, USE CAPITAL LETTERS A,B,C... ****
//
//
// The sequence # here corresponds to the sequence # in CUTSCENE.LST
//
SEQUENCE: 1
// cue 1
CUE: star-thm
0 0 0 0 // LucasArts !
// cue 2
CUE: star-thm
B 2 B 2 // star wars !, jhk 1
// cue 3
CUE: star-thm
1 0 0 0 // Y=beginning of kyle ship scene
// cue 4
CUE: star-thm //space bar safety
C 7 D 2 //
// cue 5
CUE: star-thm // moment of flyby
1 0 0 0
// cue 6
CUE: star-thm //credits, darklogo
1 0 0 0
// cue 7
CUE: star-thm //spacebar safety
E 4 F 2
// cue 8
//CUE: star-thm
//1 0 0 0
// cue 9
//CUE: star-thm
//Z 0 0 0 // CREDITS
SEQUENCE: 2
// cue 1
CUE: execmus
0 0 0 0 // Voice over
// cue 2
CUE: execmus
1 0 0 0
// cue 3
CUE: execmus
A 8 B 2
// cue 4
CUE: execmus
1 0 0 0
// cue 5
CUE: execmus
B 6 C 2
// cue 6
CUE: execmus
1 0 0 0
// cue 7
CUE: execmus
C 17 D 6
// cue 8
CUE: execmus
1 0 0 0
// cue 9
CUE: execmus
D 7 E 2
// cue 10
CUE: execmus
1 0 0 0
// cue 11
CUE: execmus
F 2 F 8
// cue 12
CUE: frigmus
A 1 A 1
// cue 13
CUE: frigmus
A 4 A 8
// cue 14
CUE: frigmus
A 11 A 11
// cue 15
CUE: frigmus
B 2 B 2
// cue 16
CUE: frigmus
B 2 B 5
// cue 17
CUE: frigmus
1 0 0 0
// cue 18
CUE: frigmus
1 0 0 0
// cue 19
CUE: frigmus
C 2 C 2
SEQUENCE: 3
// before gromas
// cue 1
CUE: gromas1
A 1 A 1
SEQUENCE: 4
// end gromas
// cue 1
CUE: gromas2
A 1 A 1
SEQUENCE: 5
// before dtention
// cue 1
CUE: crixmus
A 1 A 1
// cue 2
CUE: crixmus
B 2 B 2
// cue 3
CUE: crixmus
C 2 C 2
SEQUENCE: 6
// before robotics
// cue 1
CUE: robot1
A 1 A 1
SEQUENCE: 7
// after robotics
// cue 1
CUE: robot2
A 1 A 1
SEQUENCE: 8
// before jabba
// cue 1
CUE: jabbamus
A 1 A 1
// cue 2
CUE: jabbamus
A 2 A 2
// cue 3
CUE: jabbamus
A 18 A 18
// cue 4
CUE: jabbamus
A 40 A 40
SEQUENCE: 9
// after jabba
// cue 1
CUE: robot1
A 1 A 1
SEQUENCE: 10
// after executor
// cue 1
CUE: cargo
A 1 A 1
// cue 2
CUE: cargo
. 0 0 0
SEQUENCE: 11
// cue 1
CUE: victory
A 1 A 1
// cue 2
CUE: victory
1 0 0 0
// cue 3
CUE: victory // darth scene
C 2 C 2
// cue 4
CUE: victory
C 7 C 7
// cue 5
CUE: victory // rebel fleet
D 2 D 2
// cue 6
CUE: victory // cut to medal ceremont, space bar
D 4 D 6
// cue 7
CUE: victory //exits ship,. unnecessary
D 7 D 10
// cue 8
CUE: victory //endfly, for trail off, to chk E
1 0 0 0
// cue 9
CUE: victory // spacebar safety net
D 12 E 2
// cue 10
CUE: victory
. 0 0 0
// cue 11
//CUE: victory
//1 0 0 0
//E 2 E 3
SEQUENCE: 12
// end game credits
// cue 1
CUE: closcred
A 1 A 1